
My main objective was to stay true to the original design while introducing believable, realistic textures. I especially enjoyed the texturing process and building the final presentation in Unreal Engine.
I created this machine gun for the Intermediate-Term Hero Prop assignment at Think Tank Training Centre, inspired by migo1942 concept. My main objective was to stay true to the original design while adding realistic textures. I really enjoyed texturing and setting everything up in Unreal Engine.






